Posted by : Wendy B Thursday, 12 January 2012
CRAFTING: My husband loves this aspect of any game, making it his number one priority. He has two alt characters specifically to create his goodies and he’s been supplying many of our Guildmates. I, who hated crafting, am enjoying the system as well and have been making things here and there for friends. It’s terribly easy to level a craft, though financing it is always a limitation if it’s the only thing you do. It’s fairly easy to make credits though, if you make use of the many options available to do so. There have been one or two adjustments since launch to help balance the funds.
RACES: I remain disappointed in the limited choices. There are many species represented within the NPCs (including various companions), but other than the Twi’lek, the choices are mostly humans with slight variations. It’s as if Bioware got through programming lekku and just got tired of the entire process and refused to make any other alternatives.
GALACTIC MARKET: There are certain things that ought to be standard in MMO auction houses by now. I say this, having been spoiled by City of Heroes. The first is a searchable database (which SWTOR does have, thankfully) and the second and most important is previous sales tracking. Nothing is more annoying than trying to put something up for sale with no idea of the market value.
LEARNING CURVE: I could look things up on the various guides and wikis out there, but (A) I can’t alt-tab on my computer because SWTOR doesn’t like that, (B) I’m too lazy to get my laptop and (C) I don’t want to. One of the obvious joys (frustration for some, I suppose) is starting the game fresh with everyone. We all have to figure these things out ourselves. Surprisingly, some of the guides haven’t even been made or updated yet. I assumed the keeners would be right on that, but I suppose they are too busy playing. For the most part, people in general chat are helpful. Bioware even emails respective class guides out every time your characters reach level 10.
QUESTING: One of the many ways to level is, as usual, questing. But ye gods, there are sooooo many quests! You want to tell NPCs to leave you alone but... the expees! The credits! Plus many quests have interesting story lines and returning later to a planet will introduce you to whole new parts of the world that you didn’t get to before through bonus quests. But oh ye gods... so many! But hey, if that's your way, then it's a great way to level!
YOU GET WHAT YOU PUT INTO IT: I hate elitism . I hate the idea of spending hours within a group to try to get a randomly dropped item that you have to earn Guild points to get. I believe there are such items in SWTOR and in some cases, they require a group to get to them, but mostly, if you want the L33T gearz, then you can earn it all on your lonesome. If you enjoy crafting? Then you make your own. If you like PvP? Then you earn your commendations and purchase gear, or hope for the really good gear in PvP lock boxes. Flashpoints also feature good gear. And if you don’t really care about the fancy stuff, then just grab what you get from world commendations and quests.
PvP: I don't like Huttball as much as I thought I would. It's too chaotic. But I did codex a score, so yay me! I prefer Voidstar and Civil War. Still chaotic, but perhaps easier to strategize and explain the strategy to others.